A new approach to solve Eternity II : 3D

Publié le par Eternity2Blogger

Think Different...A new approach to solve Eternity II...think about it as a GeoSphere (north and south poles are gray, and "joining meridian" is gray too)

E2ThinkIn3D 2

Commenter cet article

Jef 15/12/2009 17:30


Very nice ;-)

Good luck with that!


By the way... do you have any numbers regarding 4x4 ?
So far I've got:

Corners:
up left : 33845721
up right : 41511370
down right : 32538628
down left : 33293752

Border: 19435737986966